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File: DotA 6.79
Author: Icefrog
Date: November 24th, 2017
Size: 7.90 MB.
Filename: DotA v6.79.w3x
Category: Hero Defense

Hello guys, good news for the dota gamers, Official Release Dota 6.79, the new map has just been uploaded with some important changes in the game.

Choose from 112 unique heroes in an epic battle to defend the Anciesnts…

Download DotA 6.79 (English)

Download [Link 1] – w3x

DotA 6.79 Changelog:

– Buyback prevents gaining unreliable gold (creeps, neutrals, etc) until your normal respawn time finishes
– When buying back, 25% of the remaining respawn time will be added to your next death

– Creeps now meet a bit closer to the tower in your offlane
– Ranged Heroes now get the same denied experience as melee heroes (instead of less)
– XP AoE increased from 1200 to 1300

– Non-Ancient Neutrals now split XP with all heroes in the AoE instead of just the team that killed them
– Swapped the medium pullable Neutral Camp with the small camp
– A neutral creeps camp will no longer spawn the same set of neutral creeps twice in a row
– Small reduction to the pull timing duration of the mid Sentinel and mid-top Scourge camp
– Satyr Soulstealer XP bounty reduced from 88 to 62
– Satyr Hellcaller XP bounty reduced from 155 to 119
– Mud Golems XP bounty reduced from 119 to 88
– Mud Golems armor reduced from 4 to 2
– Dark Troll Warlord bounty XP reduced from 155 to 119
– Polar Furbolg Ursa Warrior HP reduced from 1100 to 950
– Polar Furbolg Champion armor reduced from 5 to 3
– Satyr Trickster’s Purge cast point improved from 0.5 to 0.2

– Day/Night length decreased from 6 to 4 minutes
– The following heroes now have the standard 800 night vision: Drow Ranger, Mirana, Puck, Leshrac, Enchantress, Ancient Apparition, Meepo and Treant Protector

– Roshan will respawn at a random time between 8 and 11 minutes after death
– When Aegis expires unused, it heals the hero fully over 5 seconds (regen dispels on damage from players or buildings)

– Starting gold increased from 603 to 625
– Random Gold bonus reduced by 50
– Gold for ending a spree changed from 75->600 (3x->10x) to 125->1000
– Your gold income is now 1 per 0.6 seconds, up from 1 per 0.8 seconds

– Tower Last Hit bonus gold increased from 100-200 to 150-250
– Melee Barracks HP regen increased from 2.5 to 5
– Ranged Barracks HP regen decreased from 2.5 to 0
– Ranged Barracks HP reduced from 1500 to 1200 and armor increased from 5 to 10 (same EHP vs physical damage)

– Evasion now stacks diminishingly (like crit, spell resistance, etc)
– Can no longer orb-attack while attack restricted (such as Ethereal or Frostbite)
– The following abilities no longer automatically ignore backswing time by default: Rupture, Malefice, Venomous Gale, Stifling Dagger, Flamebreak, Wave of Terror, Shadow Word and Power Cogs

– Removed Slark and Broodmother from Captain’s Mode
– Added Medusa to Captain’s Mode