Dota Allstars 6.57b Ai 1.52 (revision 03)
November 23rd, 2008 by StrOnG in DotA Allstars,Maps AI Comments (32)
|
|
File: DotA Allstars 6.57b Ai + v1.52 Author: BuffMePlz (port AI+ v1.52 of RGB) Date: November 23th, 2008 (update 09/01/09 revision 03) Size: 3740.8 KB. Category: Hero Defense |
Hello, new dota Ai Release!…
This map is a modification by “BuffMePlz” of the map AIplus v1.52 of RGB…
Description:
Choose from 93 unique heroes in an epic battle to defend the Anciesnts…
AI by RGB Modes: -st, -ne, -he, -hg, -mc, -de
Modes: -ap, -ar, -lm, -rd, -xl, -sd, -dm, -mm, -tr, -vr, -rv, -mr, -du, -sp, -sh, -aa, -ai, -as, -id, -em, -sc, -np, -om, -nt, -nm, nb, -ns, -nr, -ts, -pm, -oi, -mi
About AI by BuffMePlz:
This is a port of RGB’s AI+ v1.52 (originally written for DotA Allstars 6.48b).
It behaves the same as the original AI, and has only been updated to account for balance changes, new item recipes, and most new features. As such, some new content does not work fully with the AI yet.
THERE IS NO AI FOR LIFESTEALER, INVOKER, OR CLOCKWERK GOBLIN. THEY WILL GET ITEMS BUT WILL NEITHER USE NOR LEARN THEIR SKILLS.
Known bugs with AI:
-AI don’t properly react to -nb, -nm and -nt modes
-Some exploits that should have been fixed are still in the game…just don’t use them. If you really want to cheat against AI, just use -test
Some commands have yet to be implemented properly:
-ah
-afk
-kickafk
-rd (the new one in 6.53, -rd is in the game but done the same way pre-6.53)
-cm
Additionally, I have added two Fun Taverns in the lower right corner. Currently includes fifteen legacy heroes (possibly more in the future): Old Invoker (6.12b), Old Lifestealer (6.48b), Old Silencer (6.12b), Gambler (6.06), Old Morphling (5.84b), Old Stealth Assassin (5.84b), Old Pudge (5.51), Old Chen (5.64), Old Medusa (5.84b), Void Demon (3.0d), Rider (5.72), God of Wind (6.01), Flame Lord (5.51), Avatar of Vengeance (6.32b), and Astral Trekker (3.0d).
To access the fun taverns, type -fun within the first 15 seconds of the game. Note that Fun Tavern heroes do not have AI scripts and will not buy items or use/learn skills.
- Changelog DotA Allstars 6.57b AI plus + v1.52 (Revision 03) (update 09/01/09)
-Restored resource preloading on Invoker
-Lowered manacost on Direct Vengeance (Avatar of Vengeance)
-Fixed the position of Leragas the Vile on the Scourge side
-Rewrote Fly (Bat Rider) to address a few bugs
-Fixed neutral creeps not spawning at 0:30 mark
-Fixed super creep movement
-Added Conjurer (5.51) to Fun Tavern (Extinct)
-Slightly reduced map size
- Download [Link 1]
- Download [Link 2]
- Download [Link 3]
- Download [Link 4]
- Changelog DotA Allstars 6.57b AI plus + v1.52 (Revision 02) (update 28/11/08)
-Fixed scoreboard bugs with No Mode
-Fixed a bug with picking after the initial pick (-repick, -dm)
-Fixed some map display strings
-Rewrote Star Storm (Old Silencer) to improve ability behaviour
-Star Storm and Rain of Chaos (Old Silencer) are no longer channelling
-Silencer (Old Silencer) is no longer an orb effect
-Improved Old Morphling and Old Silencer move speed to be the same as their modern counterparts
-Changed visual effect on Tornado Barrier (God of Wind)
-Changed God of Wind’s unit icon
-Slightly improved Displace (God of Wind)
-Added Bat Rider (6.00) to Fun Tavern (Extinct)
-Updated Old Morphling’s spell database to allow stealing abilities from Kunkka, Windrunner and Bat Rider
-Added new -fun command: -tryhero
- Download [Link 1]
- Download [Link 2]
- Download [Link 3]
- Download [Link 4]
- Changelog DotA Allstars 6.57b AI plus + v1.52 (Revision 01) (update 23/11/08)
-First update to 6.57b
-Fixed a bug with long gametype commands
-Fixed display text for -csXX
-Fixed a bug with Roshan’s armour aura after 50 minutes
-Fixed a bug with selling Aghanim’s Scepter
-Fixed a bug with -pe on the Scourge side
-Rewrote Focus Fire to prevent crashes with AI
-Rewrote the way AI purchases and sells Bottles to address a problem with dropping items
-AI Crystal Maiden now learns Brilliance Aura after Frost Nova and Frostbite (instead of at levels 22-25)
-AI Keeper of the Light now properly learns attribute bonuses
-Run Down (Rider) now gives vision of the targeted unit
-Improved the targeting and behaviour of Betrayal (Old Invoker)
-Fixed seeing a dummy ability when swapping with AI Sand King
*Unofficial fixes
-Fixed some typos (Eye of Skadi Ranged, Windrunner, Captain CoCo’s Rum, Recall, Courier Shield, Burst)
6.57b Port of AI+ and -fun content by BuffMePlz.
- Download [Link 1]
- Download [Link 2]
- Download [Link 3]
- Download [Link 4]
===========================
- Find more maps DotA Ai here: DotA Ai
- Find more maps DotA Ai by BuffMePlz here: DotA Ai by BuffMePlz .
- Find more maps DotA Ai by RGB here: DotA Ai by RGB .

(304 votes, average: 4.41 out of 5)






Well thanks for the new ai version but i really hate when all heroes (if i am playing 5v5 with ai) are going and pushing at x after 6th or 7th levels this happens almost every time sometimes there is a chance that one of them will push at onether lane.I know that i can command my allies but i surelly cant their heroes so it is kind of boring when this happens because we are pushing my allies are dyning probably me too and the they are pushing and dying or vise-verca.Please can you fix this problem and make it more realistic like human players are playing.Even if you cant thanks anyway
November 24th, 2008 at 7:55 amProbably seems like a stupid question but did you put Huskar (Spear troll tank guy) in the dawn tavern this time? I just wanted to try playing as him without pissing ppl off and he wasnt in the older AI version…
Cheers!
November 26th, 2008 at 1:53 amwew….. try the new bug i found
November 26th, 2008 at 2:16 amwhen game starts, hit pause,
then enter any game modes 3x,
^^,
There are some known bugs that I don’t know if they have been mentioned:
1)This happens when I am using Pudge the butcher,the moment I have executed the skill Dismember on a hero: If Pudge gets stunned when it tries to walk up to the enemy hero to execute the bite, then after the stun it will not be able to cancel the Dismember skill. Pudge loses control of itself and will continue to walk up to a hero until it bites the enemy. If the hero is returning to his base, Pudge will follow him to the base, no matter what.
2) AI knows the true hero–it can tell 100% the mirror images from the real hero; it never misses. This is absolutely not accurate. Even I have all images unharmed/undamaged, it still stuns/attacks the real one every time.
3)When using Demon Witch, the skill Mana Draining renders the enemy AI hero to walk up to you or just become confused. I thought AI should be walking away from the Mana Drain skill?
4)When they are a bunch of enemy heroes sieging the 3rd base tower, one or two ally heroes will usually try to return to base by going pass the tower that is being sieged! That is ridiculous–it’s suicide!
November 26th, 2008 at 8:25 pmPlease give me map v6.57 Al
November 28th, 2008 at 2:33 amhttp://www.engamers.com/2008/08/12/download-directx-90c-redistributable-august-2008/
November 28th, 2008 at 3:10 amits ok. the bug is nice, u can control 5 chars at d same time wahehe. so hard tough.. but whats with the box or cube appearing?.. and its making not to connect on lan game, it quits when the game starts.. tnx aniway…
November 29th, 2008 at 3:28 amkua pno mag download ng map sa dOTa?!
December 6th, 2008 at 3:52 amsuggestions only…
December 7th, 2008 at 4:39 am-ne(normal exp) al are kind of stupid weaklings
when not using -ne wow tough!!
argh kind of unfair their exp i think is x2????????????? or something….
using alt+click they wont follow
why wont this al follow???? make al more like ppl….. thats all ^.^
ty guy sthis is great
December 10th, 2008 at 3:06 pmWhy ai gain more gold than us??its unfair!!!
December 11th, 2008 at 4:20 amMany of the ai melee heroes, esp darkterror are foolish enough to go and attack an enemy landmine blowing themselves up. also in the later stages of the game the ai continues to push from one lane though the third tower of any other lane are under attack; how can the ai buy relic, ring of health, etc. near the fountain. The most frustating thing however is that if they see roshan’s fallen aegis before you can pick it they will destroy it. Also, they seem to be too skilled at dodging Mirana’s arrows or pudge hooks. Though they cannot spot invis heroes they can sometimes understand you are there, esp in case of templar, they will move around trying to remain outside your range while ye are using shadowmeld.
December 12th, 2008 at 10:06 amTIME 2 RULE
December 12th, 2008 at 10:13 ami would like to know the procedure on how i can copy and play the latest map ’6.57b ai 1.52′ in my frozen throne dota game ! tnx for ur time..
December 17th, 2008 at 12:20 amI’ll answer some questions regarding AI
1.) AI Gains more gold than Players
>> that is because AI should be challenging to players. now typing -ng on game mode will make the gold gain for AI to be normal. But then again, the reason behind they got more gold is that AI > you can type -ne. Again, AI should be challenging to players. I believe they are made for Players to harness their skills. and again AI > AI only do what the script told them to do. It will be a very long scripting if it has a different pattern everytime you play for every hero.. Just think of each AI hero has a different tactic than the others, then take a look at a notepad.. try typing their different moves and think again.
4.) AI Suck!. they are weaklings.
December 21st, 2008 at 5:42 am>> Go fight with the real human. AI is definitely < Players..
How i download??
December 29th, 2008 at 1:48 pmHow can i download Dota Allstars 6.57b AI+
December 31st, 2008 at 2:42 amjust download d .rar file available below d description of the map…with 4 mirror sites, just choose 1. den open d .rar wid winzip or winrar, copy the file to your warcraft:frozen throne>maps
January 1st, 2009 at 5:06 pmsome noobs here makes me sick. if you guys dont want to be beat by ais choose easy mode..stop complaing for their advantage when it comes to gold and exp!!! there will be no thrill if ai plays like you do
January 2nd, 2009 at 4:40 amahhmm.i wonder why almost all strength type heroes are melle than an agility heroes..when agility heroes are there are melee and the same time there are long range type..only HUSKAR are the strenght type hero that are long range user.
January 3rd, 2009 at 12:02 ammga master paano ba magdownload ng dota allstars na laro na may ai???pls help me pls
January 5th, 2009 at 9:39 amDudes any website i can download AI from. AI + sucks.
January 13th, 2009 at 3:33 amhey pasok ka sa website ng dota allstar tapos download mo o isave mo sa usb o sa cd
January 19th, 2009 at 5:39 amSo many noobs here guys, they keep on asking were to download the link… irritating
btw, have some fun dealing w/ AI, though theyre too WEAH for us humans.
January 22nd, 2009 at 9:01 ami want to play dota,,,,,
January 23rd, 2009 at 4:10 am4get about it sanji they’re just kid… so be humble. they are the starter… not a noob..
January 23rd, 2009 at 6:04 pmmagaling ako pagdota???????
January 23rd, 2009 at 8:53 pmehem.. one bual part of mr.Sanji.. Gstub’s right hehe.. they were just beginners.. big thing’s came from small ones. wag po mayabang .. genz :Þ
January 25th, 2009 at 2:01 ampaano ba mag download ng dota games???
January 26th, 2009 at 6:30 amthanks a lot
February 4th, 2009 at 4:07 amso nice
February 16th, 2009 at 11:44 pmI already downloaded Dota 6.57 AI map. But when i start to create a game the map doesn’t show up. Can Someone help me to figure what’s wrong. Thanks guys!!!
June 9th, 2010 at 9:16 am